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Searched refs:translucent (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
DGLPerfView.java65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { in GLPerfView() argument
67 init(translucent, depth, stencil); in GLPerfView()
70 private void init(boolean translucent, int depth, int stencil) { in init() argument
72 setEGLConfigChooser( translucent ? in init()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DGLDualGL2View.java68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { in GLDualGL2View() argument
70 init(translucent, depth, stencil); in GLDualGL2View()
73 private void init(boolean translucent, int depth, int stencil) { in init() argument
75 setEGLConfigChooser( translucent ? in init()
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
DGL2JNIView.java65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { in GL2JNIView() argument
67 init(translucent, depth, stencil); in GL2JNIView()
70 private void init(boolean translucent, int depth, int stencil) { in init() argument
72 setEGLConfigChooser( translucent ? in init()
/frameworks/base/core/java/android/view/
DThreadedRenderer.java269 public static ThreadedRenderer create(Context context, boolean translucent, String name) { in create() argument
272 renderer = new ThreadedRenderer(context, translucent, name); in create()
308 ThreadedRenderer(Context context, boolean translucent, String name) { in ThreadedRenderer() argument
311 setOpaque(!translucent); in ThreadedRenderer()
DViewRootImpl.java1189 final boolean translucent = attrs.format != PixelFormat.OPAQUE || hasSurfaceInsets; in enableHardwareAcceleration()
1194 mAttachInfo.mThreadedRenderer = ThreadedRenderer.create(mContext, translucent, in enableHardwareAcceleration()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp63 CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent, in create() argument
69 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory, in create()
72 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory, in create()
101 CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode, in CanvasContext() argument
106 , mOpaque(!translucent) in CanvasContext()
DCanvasContext.h66 static CanvasContext* create(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
203 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
DRenderProxy.cpp42 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, in RenderProxy() argument
46 return CanvasContext::create(mRenderThread, translucent, rootRenderNode, contextFactory); in RenderProxy()
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/bars/
DCustomBar.java230 boolean translucent = ResourceHelper.getBooleanThemeFrameworkAttrValue(renderResources, in getBarColor()
232 if (translucent) { in getBarColor()
/frameworks/base/packages/SystemUI/docs/
Ddemo_mode.md44 … | | Control the visual style of the bars (opaque, translucent, etc)
45 … | | Sets the bars visual style (opaque, translucent, semi-transpare…
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java1079 private static native long nCreateProxy(boolean translucent, long rootRenderNode); in nCreateProxy() argument
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp614 jboolean translucent, jlong rootRenderNodePtr) { in android_view_ThreadedRenderer_createProxy() argument
617 return (jlong) new RenderProxy(translucent, rootRenderNode, &factory); in android_view_ThreadedRenderer_createProxy()
/frameworks/base/services/tests/wmtests/src/com/android/server/wm/
DActivityStackTests.java811 boolean translucent) { in createStandardStackForVisibilityTest() argument
814 stack.setIsTranslucent(translucent); in createStandardStackForVisibilityTest()
/frameworks/base/core/proto/android/server/
Dactivitymanagerservice.proto127 optional bool translucent = 7; field
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp3199 const bool translucent = !layer->isOpaque(s); in computeVisibleRegions() local
3206 if (translucent) { in computeVisibleRegions()
3219 if (layer->getAlpha() == 1.0f && !translucent && in computeVisibleRegions()
/frameworks/base/services/core/java/com/android/server/wm/
DWindowState.java1622 final boolean translucent = mAttrs.alpha == 0.0f; in canAffectSystemUiFlags()
1623 if (translucent) { in canAffectSystemUiFlags()