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Searched refs:unbindExternalTextureBuffer (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h57 MOCK_METHOD1(unbindExternalTextureBuffer, void(uint64_t));
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h133 virtual void unbindExternalTextureBuffer(uint64_t bufferId) = 0;
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h79 void unbindExternalTextureBuffer(uint64_t bufferId) EXCLUDES(mRenderingMutex);
DGLESRenderEngine.cpp742 void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) { in unbindExternalTextureBuffer() function in android::renderengine::gl::GLESRenderEngine
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp542 mRE.unbindExternalTextureBuffer(mGraphicBuffer->getId()); in ~Image()
DBufferStateLayer.cpp60 engine.unbindExternalTextureBuffer(mActiveBuffer->getId()); in ~BufferStateLayer()
DSurfaceFlinger.cpp3849 getRenderEngine().unbindExternalTextureBuffer(uncacheBuffer.id); in applyTransactionState()
4213 getRenderEngine().unbindExternalTextureBuffer(s.buffer->getId()); in setClientStateLocked()
6283 getRenderEngine().unbindExternalTextureBuffer(clientCacheId.id); in bufferErased()