Searched refs:waitFence (Results 1 – 5 of 5) sorted by relevance
47 MOCK_METHOD1(waitFence, bool(base::unique_fd*));48 bool waitFence(base::unique_fd fd) override { return waitFence(&fd); }; in waitFence() function
104 virtual bool waitFence(base::unique_fd fenceFd) = 0;
69 bool waitFence(base::unique_fd fenceFd) override;
536 bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) { in waitFence() function in android::renderengine::gl::GLESRenderEngine676 if (!waitFence(std::move(fenceFd))) { in bindExternalTextureBuffer()950 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) { in drawLayers()
439 if (!mRE.waitFence(std::move(fenceFd))) { in doFenceWaitLocked()