Searched refs:MAX_BLIT_OBJECT_COUNT (Results 1 – 10 of 10) sorted by relevance
114 #define MAX_BLIT_OBJECT_COUNT 50 // Max. blit objects that can be passed per draw macro144 C2D_OBJECT_STR blit_list[MAX_BLIT_OBJECT_COUNT]; // Z-ordered list of blit objects1127 ctx->blit_count == MAX_BLIT_OBJECT_COUNT || in stretch_copybit_internal()1319 if (ctx->blit_count == MAX_BLIT_OBJECT_COUNT) { in stretch_copybit_internal()
112 #define MAX_BLIT_OBJECT_COUNT 50 // Max. blit objects that can be passed per draw macro142 C2D_OBJECT_STR blit_list[MAX_BLIT_OBJECT_COUNT]; // Z-ordered list of blit objects1146 ctx->blit_count == MAX_BLIT_OBJECT_COUNT || in stretch_copybit_internal()1347 if (ctx->blit_count == MAX_BLIT_OBJECT_COUNT) { in stretch_copybit_internal()
111 #define MAX_BLIT_OBJECT_COUNT 50 // Max. blit objects that can be passed per draw macro142 C2D_OBJECT_STR blit_list[MAX_BLIT_OBJECT_COUNT]; // Z-ordered list of blit objects1153 ctx->blit_count == MAX_BLIT_OBJECT_COUNT || in stretch_copybit_internal()1355 if (ctx->blit_count == MAX_BLIT_OBJECT_COUNT) { in stretch_copybit_internal()
109 #define MAX_BLIT_OBJECT_COUNT 50 // Max. blit objects that can be passed per draw macro140 C2D_OBJECT_STR blit_list[MAX_BLIT_OBJECT_COUNT]; // Z-ordered list of blit objects1151 ctx->blit_count == MAX_BLIT_OBJECT_COUNT || in stretch_copybit_internal()1353 if (ctx->blit_count == MAX_BLIT_OBJECT_COUNT) { in stretch_copybit_internal()
112 #define MAX_BLIT_OBJECT_COUNT 50 // Max. blit objects that can be passed per draw macro142 C2D_OBJECT_STR blit_list[MAX_BLIT_OBJECT_COUNT]; // Z-ordered list of blit objects1152 ctx->blit_count == MAX_BLIT_OBJECT_COUNT || in stretch_copybit_internal()1353 if (ctx->blit_count == MAX_BLIT_OBJECT_COUNT) { in stretch_copybit_internal()
111 #define MAX_BLIT_OBJECT_COUNT 50 // Max. blit objects that can be passed per draw macro141 C2D_OBJECT_STR blit_list[MAX_BLIT_OBJECT_COUNT]; // Z-ordered list of blit objects1155 ctx->blit_count == MAX_BLIT_OBJECT_COUNT || in stretch_copybit_internal()1356 if (ctx->blit_count == MAX_BLIT_OBJECT_COUNT) { in stretch_copybit_internal()