/hardware/qcom/sm8150/display/sdm/libs/utils/ |
D | rect.cpp | 40 return ((rect.bottom > rect.top) && (rect.right > rect.left)); in IsValid() 47 (rect1.bottom == rect2.bottom)); in IsCongruent() 52 prefix, roi.left, roi.top, roi.right, roi.bottom); in LogI() 57 prefix, roi.left, roi.top, roi.right, roi.bottom); in Log() 64 rect->bottom = ROUND_UP_ALIGN_DOWN(rect->bottom, align_y); in Normalize() 77 res.bottom = std::min(rect1.bottom, rect2.bottom); in Intersection() 96 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 106 return (rect1.top <= rect2.top && rect1.bottom >= rect2.bottom && in Contains() 126 res[0].bottom = rect2.top; in Subtract() 129 res[0].bottom = rect1.top; in Subtract() [all …]
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/hardware/qcom/display/msm8909/sdm/libs/utils/ |
D | rect.cpp | 40 return ((rect.bottom > rect.top) && (rect.right > rect.left)); in IsValid() 47 (rect1.bottom == rect2.bottom)); in IsCongruent() 52 prefix, roi.left, roi.top, roi.right, roi.bottom); in LogI() 57 prefix, roi.left, roi.top, roi.right, roi.bottom); in Log() 64 rect->bottom = ROUND_UP_ALIGN_DOWN(rect->bottom, align_y); in Normalize() 77 res.bottom = std::min(rect1.bottom, rect2.bottom); in Intersection() 96 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 108 if ((rect1.top == rect2.top) && (rect2.bottom <= rect1.bottom)) { in Subtract() 109 res.top = rect2.bottom; in Subtract() 110 } else if ((rect1.bottom == rect2.bottom) && (rect2.top >= rect1.top)) { in Subtract() [all …]
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/hardware/qcom/display/msm8998/sdm/libs/utils/ |
D | rect.cpp | 40 return ((rect.bottom > rect.top) && (rect.right > rect.left)); in IsValid() 47 (rect1.bottom == rect2.bottom)); in IsCongruent() 52 prefix, roi.left, roi.top, roi.right, roi.bottom); in Log() 59 rect->bottom = ROUND_UP_ALIGN_DOWN(rect->bottom, align_y); in Normalize() 72 res.bottom = std::min(rect1.bottom, rect2.bottom); in Intersection() 91 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 103 if ((rect1.top == rect2.top) && (rect2.bottom <= rect1.bottom)) { in Subtract() 104 res.top = rect2.bottom; in Subtract() 105 } else if ((rect1.bottom == rect2.bottom) && (rect2.top >= rect1.top)) { in Subtract() 106 res.bottom = rect2.top; in Subtract() [all …]
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/hardware/qcom/display/msm8909w_3100/sdm/libs/utils/ |
D | rect.cpp | 40 return ((rect.bottom > rect.top) && (rect.right > rect.left)); in IsValid() 47 (rect1.bottom == rect2.bottom)); in IsCongruent() 52 prefix, roi.left, roi.top, roi.right, roi.bottom); in Log() 59 rect->bottom = ROUND_UP_ALIGN_DOWN(rect->bottom, align_y); in Normalize() 72 res.bottom = std::min(rect1.bottom, rect2.bottom); in Intersection() 91 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 103 if ((rect1.top == rect2.top) && (rect2.bottom <= rect1.bottom)) { in Subtract() 104 res.top = rect2.bottom; in Subtract() 105 } else if ((rect1.bottom == rect2.bottom) && (rect2.top >= rect1.top)) { in Subtract() 106 res.bottom = rect2.top; in Subtract() [all …]
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/hardware/qcom/display/msm8996/sdm/libs/utils/ |
D | rect.cpp | 40 return ((rect.bottom > rect.top) && (rect.right > rect.left)); in IsValid() 47 (rect1.bottom == rect2.bottom)); in IsCongruent() 52 prefix, roi.left, roi.top, roi.right, roi.bottom); in Log() 59 rect->bottom = ROUND_UP_ALIGN_DOWN(rect->bottom, align_y); in Normalize() 72 res.bottom = std::min(rect1.bottom, rect2.bottom); in Intersection() 91 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 103 if ((rect1.top == rect2.top) && (rect2.bottom <= rect1.bottom)) { in Subtract() 104 res.top = rect2.bottom; in Subtract() 105 } else if ((rect1.bottom == rect2.bottom) && (rect2.top >= rect1.top)) { in Subtract() 106 res.bottom = rect2.top; in Subtract() [all …]
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/hardware/qcom/sdm845/display/sdm/libs/utils/ |
D | rect.cpp | 40 return ((rect.bottom > rect.top) && (rect.right > rect.left)); in IsValid() 47 (rect1.bottom == rect2.bottom)); in IsCongruent() 52 prefix, roi.left, roi.top, roi.right, roi.bottom); in LogI() 57 prefix, roi.left, roi.top, roi.right, roi.bottom); in Log() 64 rect->bottom = ROUND_UP_ALIGN_DOWN(rect->bottom, align_y); in Normalize() 77 res.bottom = std::min(rect1.bottom, rect2.bottom); in Intersection() 96 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 108 if ((rect1.top == rect2.top) && (rect2.bottom <= rect1.bottom)) { in Subtract() 109 res.top = rect2.bottom; in Subtract() 110 } else if ((rect1.bottom == rect2.bottom) && (rect2.top >= rect1.top)) { in Subtract() [all …]
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/hardware/qcom/display/msm8084/libqdutils/ |
D | cb_utils.cpp | 37 irect.bottom = max(rect1.bottom, rect2.bottom); in getUnion() 49 Rect fbFrameRect(fbFrame.left,fbFrame.top,fbFrame.right,fbFrame.bottom); in getuiClearRegion() 61 displayFrame.right,displayFrame.bottom); in getuiClearRegion() 73 displayFrame.bottom); in getuiClearRegion() 86 hwc_rect_t tmpWormRect = {r.left,r.top,r.right,r.bottom}; in getuiClearRegion() 88 int dst_h = clearWormholeRect.bottom - clearWormholeRect.top; in getuiClearRegion()
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/hardware/qcom/display/msm8226/libqdutils/ |
D | cb_utils.cpp | 37 irect.bottom = max(rect1.bottom, rect2.bottom); in getUnion() 49 Rect fbFrameRect(fbFrame.left,fbFrame.top,fbFrame.right,fbFrame.bottom); in getuiClearRegion() 61 displayFrame.right,displayFrame.bottom); in getuiClearRegion() 73 displayFrame.bottom); in getuiClearRegion() 86 hwc_rect_t tmpWormRect = {r.left,r.top,r.right,r.bottom}; in getuiClearRegion() 88 int dst_h = clearWormholeRect.bottom - clearWormholeRect.top; in getuiClearRegion()
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/hardware/qcom/display/msm8960/libtilerenderer/ |
D | tilerenderer.cpp | 37 int right, int bottom) { in startTileRendering() argument 46 if (!left && !right && !top && !bottom) { in startTileRendering() 50 bottom = height; in startTileRendering() 53 if (!left && !right && !top && !bottom) { in startTileRendering() 59 int l = left, t = (height - bottom), w = (right - left), h = (bottom - top), preserve = 0; in startTileRendering()
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/hardware/qcom/display/msm8994/libqdutils/ |
D | cb_utils.cpp | 37 irect.bottom = max(rect1.bottom, rect2.bottom); in getUnion() 49 Rect fbFrameRect(fbFrame.left,fbFrame.top,fbFrame.right,fbFrame.bottom); in getuiClearRegion() 62 displayFrame.right,displayFrame.bottom); in getuiClearRegion() 75 displayFrame.bottom); in getuiClearRegion() 88 hwc_rect_t tmpWormRect = {r.left,r.top,r.right,r.bottom}; in getuiClearRegion() 90 int dst_h = clearWormholeRect.bottom - clearWormholeRect.top; in getuiClearRegion()
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/hardware/qcom/display/msm8226/libhwcomposer/ |
D | hwc_utils.cpp | 240 ctx->mViewFrame[HWC_DISPLAY_PRIMARY].bottom = in initContext() 390 int h = rect.bottom - rect.top; in getActionSafePosition() 445 rect.bottom = h + rect.top; in getActionSafePosition() 473 inRect.bottom - inRect.top); in getAspectRatioPosition() 475 outRect.bottom - outRect.top); in getAspectRatioPosition() 490 height = float(rect.bottom - rect.top); in getAspectRatioPosition() 521 float tempHeight = float(r.bottom - r.top); in getAspectRatioPosition() 560 outRect.bottom = outPos.y + outPos.h; in getAspectRatioPosition() 610 displayFrame.bottom = dstHeight; in calcExtDisplayPosition() 632 displayFrame.bottom = int(hRatio*(float)displayFrame.bottom); in calcExtDisplayPosition() [all …]
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/hardware/qcom/display/msm8084/libhwcomposer/ |
D | hwc_utils.cpp | 375 int h = rect.bottom - rect.top; in getActionSafePosition() 430 rect.bottom = h + rect.top; in getActionSafePosition() 460 rect.bottom = srcHeight + rect.top; in getAspectRatioPosition() 486 inRect.bottom - inRect.top); in getAspectRatioPosition() 488 outRect.bottom - outRect.top); in getAspectRatioPosition() 503 height = float(rect.bottom - rect.top); in getAspectRatioPosition() 534 float tempHeight = float(r.bottom - r.top); in getAspectRatioPosition() 573 outRect.bottom = outPos.y + outPos.h; in getAspectRatioPosition() 623 displayFrame.bottom = dstHeight; in calcExtDisplayPosition() 645 displayFrame.bottom = int(hRatio*(float)displayFrame.bottom); in calcExtDisplayPosition() [all …]
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/hardware/qcom/display/msm8994/libhwcomposer/ |
D | hwc_utils.cpp | 139 ctx->mViewFrame[dpy].bottom = ctx->dpyAttr[dpy].yres; in updateDisplayInfo() 344 ctx->mViewFrame[HWC_DISPLAY_PRIMARY].bottom = in initContext() 551 int h = rect.bottom - rect.top; in getActionSafePosition() 606 rect.bottom = h + rect.top; in getActionSafePosition() 634 inRect.bottom - inRect.top); in getAspectRatioPosition() 636 outRect.bottom - outRect.top); in getAspectRatioPosition() 651 height = float(rect.bottom - rect.top); in getAspectRatioPosition() 682 float tempHeight = float(r.bottom - r.top); in getAspectRatioPosition() 726 outRect.bottom = outPos.y + outPos.h; in getAspectRatioPosition() 776 displayFrame.bottom = dstHeight; in calcExtDisplayPosition() [all …]
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/hardware/qcom/display/msm8996/sdm/include/core/ |
D | layer_stack.h | 207 float bottom = 0.0f; //!< Bottom-most pixel coordinate. member 211 LayerRect(float l, float t, float r, float b) : left(l), top(t), right(r), bottom(b) { } in LayerRect() 214 return left == rect.left && right == rect.right && top == rect.top && bottom == rect.bottom;
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/hardware/qcom/sm8150/display/sdm/libs/core/ |
D | resource_default.cpp | 451 ((dst_roi.bottom - dst_roi.top) != (src_roi.bottom - src_roi.top)); in IsScalingNeeded() 505 scissor_left.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 510 scissor_right.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 614 float &crop_bottom = crop->bottom; in CalculateCropRects() 616 float crop_height = crop->bottom - crop->top; in CalculateCropRects() 621 float &dst_bottom = dst->bottom; in CalculateCropRects() 623 float dst_height = dst->bottom - dst->top; in CalculateCropRects() 628 const float &sci_bottom = scissor.bottom; in CalculateCropRects() 693 (src.bottom - roundf(src.bottom) != 0.0f))) { in ValidateLayerParams() 713 float crop_height = crop.bottom - crop.top; in ValidateDimensions() [all …]
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/hardware/qcom/display/msm8909w_3100/sdm/libs/core/ |
D | resource_default.cpp | 449 ((dst_roi.bottom - dst_roi.top) != (src_roi.bottom - src_roi.top)); in IsScalingNeeded() 498 scissor_left.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 503 scissor_right.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 607 float &crop_bottom = crop->bottom; in CalculateCropRects() 609 float crop_height = crop->bottom - crop->top; in CalculateCropRects() 614 float &dst_bottom = dst->bottom; in CalculateCropRects() 616 float dst_height = dst->bottom - dst->top; in CalculateCropRects() 621 const float &sci_bottom = scissor.bottom; in CalculateCropRects() 686 (src.bottom - roundf(src.bottom) != 0.0f))) { in ValidateLayerParams() 706 float crop_height = crop.bottom - crop.top; in ValidateDimensions() [all …]
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/hardware/qcom/display/msm8998/sdm/libs/core/ |
D | resource_default.cpp | 449 ((dst_roi.bottom - dst_roi.top) != (src_roi.bottom - src_roi.top)); in IsScalingNeeded() 498 scissor_left.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 503 scissor_right.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 607 float &crop_bottom = crop->bottom; in CalculateCropRects() 609 float crop_height = crop->bottom - crop->top; in CalculateCropRects() 614 float &dst_bottom = dst->bottom; in CalculateCropRects() 616 float dst_height = dst->bottom - dst->top; in CalculateCropRects() 621 const float &sci_bottom = scissor.bottom; in CalculateCropRects() 686 (src.bottom - roundf(src.bottom) != 0.0f))) { in ValidateLayerParams() 706 float crop_height = crop.bottom - crop.top; in ValidateDimensions() [all …]
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/hardware/qcom/display/msm8909/sdm/libs/core/ |
D | resource_default.cpp | 449 ((dst_roi.bottom - dst_roi.top) != (src_roi.bottom - src_roi.top)); in IsScalingNeeded() 498 scissor_left.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 503 scissor_right.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 607 float &crop_bottom = crop->bottom; in CalculateCropRects() 609 float crop_height = crop->bottom - crop->top; in CalculateCropRects() 614 float &dst_bottom = dst->bottom; in CalculateCropRects() 616 float dst_height = dst->bottom - dst->top; in CalculateCropRects() 621 const float &sci_bottom = scissor.bottom; in CalculateCropRects() 686 (src.bottom - roundf(src.bottom) != 0.0f))) { in ValidateLayerParams() 706 float crop_height = crop.bottom - crop.top; in ValidateDimensions() [all …]
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/hardware/qcom/sdm845/display/sdm/libs/core/ |
D | resource_default.cpp | 449 ((dst_roi.bottom - dst_roi.top) != (src_roi.bottom - src_roi.top)); in IsScalingNeeded() 498 scissor_left.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 503 scissor_right.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 607 float &crop_bottom = crop->bottom; in CalculateCropRects() 609 float crop_height = crop->bottom - crop->top; in CalculateCropRects() 614 float &dst_bottom = dst->bottom; in CalculateCropRects() 616 float dst_height = dst->bottom - dst->top; in CalculateCropRects() 621 const float &sci_bottom = scissor.bottom; in CalculateCropRects() 686 (src.bottom - roundf(src.bottom) != 0.0f))) { in ValidateLayerParams() 706 float crop_height = crop.bottom - crop.top; in ValidateDimensions() [all …]
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/hardware/qcom/display/msm8996/sdm/libs/core/ |
D | resource_default.cpp | 412 ((dst_roi.bottom - dst_roi.top) != (src_roi.bottom - src_roi.top)); in IsScalingNeeded() 461 scissor_left.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 466 scissor_right.bottom = FLOAT(mixer_attributes.height); in DisplaySplitConfig() 570 float &crop_bottom = crop->bottom; in CalculateCropRects() 572 float crop_height = crop->bottom - crop->top; in CalculateCropRects() 577 float &dst_bottom = dst->bottom; in CalculateCropRects() 579 float dst_height = dst->bottom - dst->top; in CalculateCropRects() 584 const float &sci_bottom = scissor.bottom; in CalculateCropRects() 649 (src.bottom - roundf(src.bottom) != 0.0f))) { in ValidateLayerParams() 669 float crop_height = crop.bottom - crop.top; in ValidateDimensions() [all …]
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/hardware/qcom/display/msm8909/sdm/include/core/ |
D | layer_stack.h | 270 float bottom = 0.0f; //!< Bottom-most pixel coordinate. member 274 LayerRect(float l, float t, float r, float b) : left(l), top(t), right(r), bottom(b) { } in LayerRect() 277 return left == rect.left && right == rect.right && top == rect.top && bottom == rect.bottom;
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/hardware/qcom/display/msm8998/sdm/include/core/ |
D | layer_stack.h | 270 float bottom = 0.0f; //!< Bottom-most pixel coordinate. member 274 LayerRect(float l, float t, float r, float b) : left(l), top(t), right(r), bottom(b) { } in LayerRect() 277 return left == rect.left && right == rect.right && top == rect.top && bottom == rect.bottom;
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/hardware/qcom/display/msm8909w_3100/sdm/include/core/ |
D | layer_stack.h | 270 float bottom = 0.0f; //!< Bottom-most pixel coordinate. member 274 LayerRect(float l, float t, float r, float b) : left(l), top(t), right(r), bottom(b) { } in LayerRect() 277 return left == rect.left && right == rect.right && top == rect.top && bottom == rect.bottom;
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/hardware/qcom/sdm845/display/sdm/include/core/ |
D | layer_stack.h | 272 float bottom = 0.0f; //!< Bottom-most pixel coordinate. member 276 LayerRect(float l, float t, float r, float b) : left(l), top(t), right(r), bottom(b) { } in LayerRect() 279 return left == rect.left && right == rect.right && top == rect.top && bottom == rect.bottom;
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/hardware/qcom/sm8150/display/sdm/include/core/ |
D | layer_stack.h | 293 float bottom = 0.0f; //!< Bottom-most pixel coordinate. member 297 LayerRect(float l, float t, float r, float b) : left(l), top(t), right(r), bottom(b) { } in LayerRect() 300 return left == rect.left && right == rect.right && top == rect.top && bottom == rect.bottom;
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