Searched refs:colorMapData (Results 1 – 5 of 5) sorted by relevance
/hardware/qcom/sdm845/display/gpu_tonemapper/ |
D | glengine.cpp | 138 unsigned int engine_load3DTexture(void *colorMapData, int sz, int format) in engine_load3DTexture() argument 151 GL_UNSIGNED_INT_2_10_10_10_REV, colorMapData)); in engine_load3DTexture()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 138 unsigned int engine_load3DTexture(void *colorMapData, int sz, int format) in engine_load3DTexture() argument 151 GL_UNSIGNED_INT_2_10_10_10_REV, colorMapData)); in engine_load3DTexture()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 159 unsigned int engine_load3DTexture(void *colorMapData, int sz, int format) in engine_load3DTexture() argument 172 GL_UNSIGNED_INT_2_10_10_10_REV, colorMapData)); in engine_load3DTexture()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 138 unsigned int engine_load3DTexture(void *colorMapData, int sz, int format) in engine_load3DTexture() argument 151 GL_UNSIGNED_INT_2_10_10_10_REV, colorMapData)); in engine_load3DTexture()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 138 unsigned int engine_load3DTexture(void *colorMapData, int sz, int format) in engine_load3DTexture() argument 151 GL_UNSIGNED_INT_2_10_10_10_REV, colorMapData)); in engine_load3DTexture()
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