Searched refs:gamut (Results 1 – 7 of 7) sorted by relevance
253 * Colors in the display gamut are unchanged. Colors out of the display254 * gamut are hard-clipped.262 * Enhance colors that are in the display gamut. Colors out of the display263 * gamut are hard-clipped.266 * DCI-P3) that is narrower than the display gamut and stretches it to the267 * display gamut. The stretching is recommended to preserve skin tones.274 * mapping, the mapping to the display gamut is as defined in282 * mapping, the mapping to the display gamut is as defined in ENHANCE.
940 * color outside the sRGB gamut.1190 * 1. The source gamut is much smaller than the destination (display) gamut1191 * 2. The source gamut is much larger than the destination gamut (this will1200 * that the source gamut lies wholly within the destination gamut or is1203 * source colors lie outside the destination gamut (#2, #3), those will1204 * need to be mapped to colors that are within the destination gamut,1205 * while the already in-gamut colors remain unchanged.1212 * When the destination gamut is much larger than the source gamut (#1), the1214 * destination space, or to reflect an intermediate gamut.1219 * When the device (destination) gamut is not larger than the source gamut[all …]
49 static ColorPrimaries GetColorPrimariesFromAttribute(const std::string &gamut) { in GetColorPrimariesFromAttribute() argument50 if (gamut.find(kDisplayP3) != std::string::npos || gamut.find(kDcip3) != std::string::npos) { in GetColorPrimariesFromAttribute()52 } else if (gamut.find(kHdr) != std::string::npos || gamut.find("bt2020") != std::string::npos || in GetColorPrimariesFromAttribute()53 gamut.find("BT2020") != std::string::npos) { in GetColorPrimariesFromAttribute()56 } else if (gamut.find(kSrgb) != std::string::npos) { in GetColorPrimariesFromAttribute()58 } else if (gamut.find(kNative) != std::string::npos) { in GetColorPrimariesFromAttribute()
67 * 1. is a wide color gamut display, typically DCI-P3 or lager
254 BT1361, // Rec.ITU-R BT.1361 extended gamut
284 drm_msm_3d_gamut *gamut = reinterpret_cast<drm_msm_3d_gamut *>(ptr); in FreeDrmFeatureData() local285 delete gamut; in FreeDrmFeatureData()
404 * Colors that are out of the gamut of the current color mode are