Searched refs:use_matrix (Results 1 – 4 of 4) sorted by relevance
127 bool use_matrix = false; in HandleColorModeTransform() local133 use_matrix = true; in HandleColorModeTransform()136 use_matrix = true; in HandleColorModeTransform()152 if (use_matrix) { in HandleColorModeTransform()
155 bool use_matrix = false; in HandleColorModeTransform() local160 use_matrix = true; in HandleColorModeTransform()165 use_matrix = true; in HandleColorModeTransform()182 if (use_matrix) { in HandleColorModeTransform()
150 bool use_matrix = false; in HandleColorModeTransform() local155 use_matrix = true; in HandleColorModeTransform()160 use_matrix = true; in HandleColorModeTransform()177 if (use_matrix) { in HandleColorModeTransform()
157 bool use_matrix = false; in HandleColorModeTransform() local162 use_matrix = true; in HandleColorModeTransform()167 use_matrix = true; in HandleColorModeTransform()184 if (use_matrix) { in HandleColorModeTransform()