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Searched refs:CallbackState (Results 1 – 4 of 4) sorted by relevance

/system/chre/core/
Dwifi_request_manager.cc164 struct CallbackState { in handleScanMonitorStateChange() struct
169 auto *cbState = memoryAlloc<CallbackState>(); in handleScanMonitorStateChange()
177 auto *state = static_cast<CallbackState *>(eventData); in handleScanMonitorStateChange()
190 struct CallbackState { in handleScanResponse() struct
195 auto *cbState = memoryAlloc<CallbackState>(); in handleScanResponse()
203 auto *state = static_cast<CallbackState *>(eventData); in handleScanResponse()
Dgnss_manager.cc84 struct CallbackState { in handleStatusChange() struct
90 auto *cbState = memoryAlloc<CallbackState>(); in handleStatusChange()
99 auto *state = static_cast<CallbackState *>(eventData); in handleStatusChange()
Daudio_request_manager.cc92 struct CallbackState { in handleAudioAvailability() struct
97 auto *cbState = memoryAlloc<CallbackState>(); in handleAudioAvailability()
105 auto *state = static_cast<CallbackState *>(eventData); in handleAudioAvailability()
Dsensor_request_manager.cc396 struct CallbackState { in handleFlushCompleteEvent() struct
401 NestedDataPtr<CallbackState> state = {}; in handleFlushCompleteEvent()
406 NestedDataPtr<CallbackState> nestedState; in handleFlushCompleteEvent()