Searched refs:GGL_BLEND (Results 1 – 5 of 5) sorted by relevance
204 case GGL_BLEND: return 3;212 GGL_DECAL, GGL_BLEND, GGL_ADD };
68 GGL_BLEND = 0x0BE2, enumerator
162 case GGL_BLEND: ggl_enable_blending(c, en); break; in enable_disable()345 case GGL_BLEND: in ggl_texEnvi()
831 case GGL_BLEND: in scanline()
1010 case GGL_BLEND: in build_texture_environment()