Searched refs:StateStarted (Results 1 – 1 of 1) sorted by relevance
165 class StateStarted : public State { class in BtifAvStateMachine167 StateStarted(BtifAvStateMachine& sm) in StateStarted() function in BtifAvStateMachine::StateStarted193 state_started_ = new StateStarted(*this); in BtifAvStateMachine()211 StateStarted* state_started_;2038 void BtifAvStateMachine::StateStarted::OnEnter() { in OnEnter()2052 void BtifAvStateMachine::StateStarted::OnExit() { in OnExit()2057 bool BtifAvStateMachine::StateStarted::ProcessEvent(uint32_t event, in ProcessEvent()