Searched refs:bufferedBlocks (Results 1 – 2 of 2) sorted by relevance
131 if (context->bufferedBlocks == 0) { in DecodeBody()145 context->bufferedBlocks = context->common.frameInfo.nrof_blocks; in DecodeBody()153 if (decode_block_count > context->bufferedBlocks) { in DecodeBody()154 decode_block_count = context->bufferedBlocks; in DecodeBody()164 context->common.frameInfo.nrof_blocks - context->bufferedBlocks; in DecodeBody()168 OI_ASSERT(context->bufferedBlocks >= decode_block_count); in DecodeBody()169 context->bufferedBlocks -= decode_block_count; in DecodeBody()188 if (context->bufferedBlocks > 0) { in DecodeBody()204 if (context->bufferedBlocks == 0) { in internal_DecodeRaw()383 context->bufferedBlocks = 0; in OI_CODEC_SBC_SkipFrame()
240 uint8_t bufferedBlocks; member