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Searched refs:coveredRegion (Results 1 – 1 of 1) sorted by relevance

/system/teeui/libteeui/src/
Dbutton.cpp181 auto coveredRegion = thePixel.intersect<10>(co.begin, co.end); in draw() local
182 if (coveredRegion) areaCovered += coveredRegion->area(); in draw()
183 TEEUI_LOG << " region: " << (bool)coveredRegion << " area: " << areaCovered; in draw()