Searched refs:coveredRegion (Results 1 – 1 of 1) sorted by relevance
181 auto coveredRegion = thePixel.intersect<10>(co.begin, co.end); in draw() local182 if (coveredRegion) areaCovered += coveredRegion->area(); in draw()183 TEEUI_LOG << " region: " << (bool)coveredRegion << " area: " << areaCovered; in draw()