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Searched refs:draw (Results 1 – 10 of 10) sorted by relevance

/system/extras/slideshow/
Dslideshow.cpp58 static void draw(const char *resname) in draw() function
123 draw(argv[optind++]); in main()
147 draw(argv[optind]); in main()
/system/teeui/libteeui/include/teeui/
Dbutton.h47 Error draw(const PixelDrawer& drawPixel, const Box<pxs>& bounds,
99 Error draw(const PixelDrawer& drawPixel) { in draw() function
107 return ButtonImpl::draw(drawPixel, this->bounds_, &coInfo[0], &coInfo[convex_object_count]); in draw()
Dlabel.h85 Error draw(const PixelDrawer& drawPixel, const Box<pxs>& bounds, LineInfo* lineInfo);
126 Error draw(const PixelDrawer& drawPixel) { in draw() function
129 return LabelImpl::draw(drawPixel, this->bounds_, &lineInfo); in draw()
Dutils.h916 Error draw(const PixelDrawer&) { return Error::OK; }
/system/extras/simpleperf/scripts/
Dreport_html.js238 tabObj.draw();
319 draw() { method in anonymousFunction5f390bf10100.RecordFileView
349 table.draw(data, {
405 this.draw();
419 this.draw();
423 draw() { method in anonymousFunction5f390bf10100.ChartView
460 table.draw(data, {
525 chart.draw(data, {
541 draw() { method in anonymousFunction5f390bf10100.ChartStatTab
542 new RecordFileView(this.div).draw();
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/system/teeui/libteeui/example/
Dexample_utils.h60 return (std::get<Elements>(layout).draw(drawPixel) || ...); in drawElements()
/system/libsysprop/srcs/android/sysprop/
DDisplayProperties.sysprop43 # When set to true, apps will draw debugging information about their layouts.
/system/teeui/libteeui/src/
Dlabel.cpp25 Error LabelImpl::draw(const PixelDrawer& drawPixel, const Box<pxs>& bounds, LineInfo* lineInfo) { in draw() function in teeui::LabelImpl
Dbutton.cpp27 Error ButtonImpl::draw(const PixelDrawer& drawPixel, const Box<pxs>& bounds, in draw() function in teeui::ButtonImpl
/system/teeui/tools/framebufferizer/src/com/android/framebufferizer/utils/
DFrameBufferBuffer.java70 public void draw(RenderedImage image) { in draw() method in FrameBufferBuffer.MagnifiedView
319 mMagnifiedView.draw(mImage.getSubimage(x, y, d, d)); in mouseMoved()