Searched refs:energy (Results 1 – 4 of 4) sorted by relevance
131 const float energy = mEntries[idx].second; in dumpToString() local134 if (energy == 0.f) { in dumpToString()140 if (energy == 0.f) { in dumpToString()183 const float energy = mEntries[idx].second; in dumpToString() local185 if (energy == 0.f) { in dumpToString()216 cumulative += energy; in dumpToString()219 audio_utils_power_from_energy(energy / (mChannelCount * mFramesPerEntry)); in dumpToString()
91 static inline float audio_utils_power_from_energy(float energy) in audio_utils_power_from_energy() argument93 return 10.f * log10f(energy); in audio_utils_power_from_energy()
41 static int healthd_board_get_energy_counter(int64_t* energy) { in healthd_board_get_energy_counter() argument47 gHealth_1_0->energyCounter([energy, &result](Result ret, int64_t energyOut) { in healthd_board_get_energy_counter()49 *energy = energyOut; in healthd_board_get_energy_counter()
130 # Create energy-aware scheduler tuning nodes