Searched refs:inDest (Results 1 – 3 of 3) sorted by relevance
164 info.inDest = !info.masked && mCbFormat.c[i].h && in scanline_core()168 info.inDest = false; in scanline_core()173 info.iterated = (!info.replaced && (info.inDest || info.needed)); in scanline_core()175 info.fog = mFog && info.inDest && (i != GGLFormat::ALPHA); in scanline_core()469 if (mInfo[component].inDest) { in build_component()517 if (mInfo[component].inDest) in build_incoming_component()597 if (mInfo[component].inDest) { in build_incoming_component()
344 bool inDest : 1; member
120 if ((info.inDest || info.needed) && !info.replaced) in init_iterated_color()