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Searched refs:inDest (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp164 info.inDest = !info.masked && mCbFormat.c[i].h && in scanline_core()
168 info.inDest = false; in scanline_core()
173 info.iterated = (!info.replaced && (info.inDest || info.needed)); in scanline_core()
175 info.fog = mFog && info.inDest && (i != GGLFormat::ALPHA); in scanline_core()
469 if (mInfo[component].inDest) { in build_component()
517 if (mInfo[component].inDest) in build_incoming_component()
597 if (mInfo[component].inDest) { in build_incoming_component()
DGGLAssembler.h344 bool inDest : 1; member
Dtexturing.cpp120 if ((info.inDest || info.needed) && !info.replaced) in init_iterated_color()