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Searched refs:mBlendDstA (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp120 mBlendDstA = ggl_needs_to_blendfactor(GGL_READ_NEEDS(BLEND_DSTA, needs.n)); in scanline_core()
135 if ((mBlendDstA == GGL_ONE_MINUS_DST_ALPHA) || in scanline_core()
136 (mBlendDstA == GGL_DST_ALPHA)) { in scanline_core()
137 mBlendDstA = GGL_ONE; in scanline_core()
143 blending_codes(mBlendSrcA, mBlendDstA); in scanline_core()
147 (mBlendDst==GGL_ONE) && (mBlendDstA==GGL_ONE)) { in scanline_core()
150 (mBlendDst==GGL_ZERO) && (mBlendDstA==GGL_ZERO)) { in scanline_core()
160 int fd = i==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in scanline_core()
491 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in build_incoming_component()
DGGLAssembler.h563 int mBlendDstA; variable
Dblending.cpp75 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in build_blending()