Searched refs:mBlendDstA (Results 1 – 3 of 3) sorted by relevance
120 mBlendDstA = ggl_needs_to_blendfactor(GGL_READ_NEEDS(BLEND_DSTA, needs.n)); in scanline_core()135 if ((mBlendDstA == GGL_ONE_MINUS_DST_ALPHA) || in scanline_core()136 (mBlendDstA == GGL_DST_ALPHA)) { in scanline_core()137 mBlendDstA = GGL_ONE; in scanline_core()143 blending_codes(mBlendSrcA, mBlendDstA); in scanline_core()147 (mBlendDst==GGL_ONE) && (mBlendDstA==GGL_ONE)) { in scanline_core()150 (mBlendDst==GGL_ZERO) && (mBlendDstA==GGL_ZERO)) { in scanline_core()160 int fd = i==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in scanline_core()491 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in build_incoming_component()
563 int mBlendDstA; variable
75 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in build_blending()