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Searched refs:need_fog (Results 1 – 1 of 1) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp400 const int need_fog = GGL_READ_NEEDS(P_FOG, needs.p); in build_scanline_prolog() local
401 if (need_fog) { in build_scanline_prolog()