/system/bt/stack/crypto_toolbox/ |
D | aes_cmac.cc | 38 uint16_t round; member 109 while (i <= cmac_cb.round) { in cmac_aes_k_calculate() 111 xor_128((Octet16*)&cmac_cb.text[(cmac_cb.round - i) * OCTET16_LEN], x); in cmac_aes_k_calculate() 113 output = aes_128(key, &cmac_cb.text[(cmac_cb.round - i) * OCTET16_LEN], in cmac_aes_k_calculate() 133 DVLOG(2) << "flag=" << flag << " round=" << cmac_cb.round; in cmac_prepare_last_block() 196 cmac_cb.round = n; in aes_cmac()
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/system/bt/gd/crypto_toolbox/ |
D | aes_cmac.cc | 36 uint16_t round; member 102 while (i <= cmac_cb.round) { in cmac_aes_k_calculate() 104 xor_128((Octet16*)&cmac_cb.text[(cmac_cb.round - i) * OCTET16_LEN], x); in cmac_aes_k_calculate() 106 output = aes_128(key, &cmac_cb.text[(cmac_cb.round - i) * OCTET16_LEN], OCTET16_LEN); in cmac_aes_k_calculate() 179 cmac_cb.round = n; in aes_cmac()
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/system/core/libpixelflinger/ |
D | pixelflinger.cpp | 234 const int32_t round = 0x8000; in ggl_colorGrad12xv() local 235 c->shade.r0 = grad[ 0] + round; in ggl_colorGrad12xv() 238 c->shade.g0 = grad[ 3] + round; in ggl_colorGrad12xv() 241 c->shade.b0 = grad[ 6] + round; in ggl_colorGrad12xv() 244 c->shade.a0 = grad[ 9] + round; in ggl_colorGrad12xv() 254 const uint32_t round = 0x8000; in ggl_zGrad3xv() local 255 c->shade.z0 = grad[0] + round; in ggl_zGrad3xv()
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/system/core/libpixelflinger/codeflinger/ |
D | texturing.cpp | 793 const int round = 0; in filter16() local 826 if (round) in filter16() 841 if (round) in filter16() 855 if (round) in filter16() 887 const int round = 0; in filter32() local 915 if (round) in filter32() 931 if (round) in filter32() 946 if (round) in filter32()
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/system/media/audio_utils/include/audio_utils/ |
D | LogPlot.h | 97 int px = (int)round((power - graphMin) / increment); in audio_utils_log_plot()
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/system/extras/pagecache/ |
D | pagecache.py | 55 return "%.2f" % round(num_pages * PAGE_SIZE / 1024.0 / 1024.0, 2) 58 return "%.2f" % round(int(num_bytes) / 1024.0 / 1024.0, 2)
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/system/bt/stack/smp/ |
D | smp_utils.cc | 1339 uint8_t smp_calculate_random_input(uint8_t* random, uint8_t round) { in smp_calculate_random_input() argument 1340 uint8_t i = round / 8; in smp_calculate_random_input() 1341 uint8_t j = round % 8; in smp_calculate_random_input() 1344 SMP_TRACE_DEBUG("random: 0x%02x, round: %d, i: %d, j: %d", random[i], round, in smp_calculate_random_input()
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D | smp_int.h | 305 round; /* authentication stage 1 round for passkey association model */ member 458 extern uint8_t smp_calculate_random_input(uint8_t* random, uint8_t round);
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D | smp_keys.cc | 765 smp_calculate_random_input(p_cb->local_random.data(), p_cb->round); in smp_calculate_local_commitment() 803 ri = smp_calculate_random_input(p_cb->peer_random.data(), p_cb->round); in smp_calculate_peer_commitment() 1049 SMP_TRACE_DEBUG("%s round %d", __func__, p_cb->round); in smp_start_nonce_generation()
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D | smp_act.cc | 1673 if (++p_cb->round < 20) { in smp_process_peer_nonce() 1799 p_cb->round = 0; in smp_start_passkey_verification()
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_fixed.h | 468 GGLfixed round; in gglMulx() local 475 : [round]"=&r"(round), [result]"=&r"(result) \ in gglMulx()
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/system/teeui/libteeui/include/teeui/ |
D | utils.h | 221 inline float round(float v) { 225 inline long double round(long double v) { 229 inline double round(double v) { 230 return ::round(v); 343 value_ = bits::round(other.count());
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/system/bt/tools/scripts/ |
D | dump_hearingaid_audio.py | 497 ms_str = "{0:06}".format(int(round(dt * 1000000)))
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/system/core/fastboot/ |
D | README.md | 344 least 1024-byte packets. On a local network with 0.5ms round-trip time this will
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