Searched defs:inputTargets (Results 1 – 1 of 1) sorted by relevance
853 std::vector<InputTarget> inputTargets; in dispatchKeyLocked() local905 std::vector<InputTarget> inputTargets; in dispatchMotionLocked() local996 const std::vector<InputTarget>& inputTargets) { in dispatchEventLocked()1170 std::vector<InputTarget>& inputTargets, in findFocusedWindowTargetsLocked()1239 std::vector<InputTarget>& inputTargets, in findTouchedWindowTargetsLocked()1681 std::vector<InputTarget>& inputTargets) { in addWindowTargetLocked()1701 void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, in addGlobalMonitoringTargetsLocked()1717 std::vector<InputTarget>& inputTargets) { in addMonitoringTargetLocked()