Searched refs:AdbConnectionState (Results 1 – 2 of 2) sorted by relevance
44 class AdbConnectionState; variable47 explicit AdbConnectionDebuggerController(AdbConnectionState* connection) in AdbConnectionDebuggerController()59 AdbConnectionState* connection_;65 explicit AdbConnectionDdmCallback(AdbConnectionState* connection) : connection_(connection) {} in AdbConnectionDdmCallback()72 AdbConnectionState* connection_;75 class AdbConnectionState {77 explicit AdbConnectionState(const std::string& name);78 ~AdbConnectionState();
87 static std::optional<AdbConnectionState> gState;148 AdbConnectionState::AdbConnectionState(const std::string& agent_name) in AdbConnectionState() function in adbconnection::AdbConnectionState172 AdbConnectionState::~AdbConnectionState() { in ~AdbConnectionState()199 AdbConnectionState* this_;233 void AdbConnectionState::StartDebuggerThreads() { in StartDebuggerThreads()303 void AdbConnectionState::CloseFds() { in CloseFds()321 void AdbConnectionState::NotifyDdms(bool active) { in NotifyDdms()332 uint32_t AdbConnectionState::NextDdmId() { in NextDdmId()337 void AdbConnectionState::PublishDdmData(uint32_t type, const art::ArrayRef<const uint8_t>& data) { in PublishDdmData()341 void AdbConnectionState::SendDdmPacket(uint32_t id, in SendDdmPacket()[all …]