Searched refs:block_order (Results 1 – 2 of 2) sorted by relevance
468 const ArenaVector<HBasicBlock*>& block_order) { in InitializeCodeGeneration() argument469 block_order_ = &block_order; in InitializeCodeGeneration()470 DCHECK(!block_order.empty()); in InitializeCodeGeneration()471 DCHECK(block_order[0] == GetGraph()->GetEntryBlock()); in InitializeCodeGeneration()
247 const ArenaVector<HBasicBlock*>& block_order);