Searched refs:owner_thread (Results 1 – 1 of 1) sorted by relevance
64 art::Thread* owner_thread = monitor->owner_.load(std::memory_order_relaxed); in Destroy() local65 if (owner_thread != nullptr && self != owner_thread) { in Destroy()165 art::Thread* owner_thread = owner_.load(std::memory_order_relaxed); in IsOwner() local166 return self == owner_thread; in IsOwner()