Searched refs:sp_mask2 (Results 1 – 1 of 1) sorted by relevance
126 ArenaBitVector sp_mask2(&allocator, 0, true); in TEST() local127 sp_mask2.SetBit(3); in TEST()128 sp_mask2.SetBit(8); in TEST()129 stream.BeginStackMapEntry(1, 128 * kPcAlign, 0xFF, &sp_mask2); in TEST()207 ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask2)); in TEST()