Searched refs:buildGoPluginLoader (Results 1 – 1 of 1) sorted by relevance
323 if hasPlugins && !buildGoPluginLoader(ctx, g.properties.PkgPath, pluginSrc) {426 if hasPlugins && !buildGoPluginLoader(ctx, "main", pluginSrc) {488 func buildGoPluginLoader(ctx blueprint.ModuleContext, pkgPath, pluginSrc string) bool { func