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Searched refs:DBE_Active (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Private.h207 LVM_INT16 DBE_Active; /* Control flag */ member
DLVM_Process.cpp212 if (pInstance->DBE_Active == LVM_TRUE) in LVM_Process()
DLVM_Control.cpp662 pInstance->DBE_Active = LVM_TRUE; in LVM_ApplyNewSettings()
DLVM_Init.cpp778 pInstance->DBE_Active = LVM_FALSE; in LVM_GetInstanceHandle()