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Searched refs:GL_DEPTH_STENCIL (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java183 public static final int GL_DEPTH_STENCIL = 0x84F9; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if183 public static final int GL_DEPTH_STENCIL = 0x84F9;
/frameworks/native/opengl/include/GLES3/
Dgl3.h832 #define GL_DEPTH_STENCIL 0x84F9 macro
Dgl31.h834 #define GL_DEPTH_STENCIL 0x84F9 macro
Dgl32.h834 #define GL_DEPTH_STENCIL 0x84F9 macro
/frameworks/native/opengl/libs/
Denums.in607 GL_ENUM(0x84F9,GL_DEPTH_STENCIL)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20385 field public static final int GL_DEPTH_STENCIL = 34041; // 0x84f9
/frameworks/base/non-updatable-api/
Dcurrent.txt33064 field public static final int GL_DEPTH_STENCIL = 34041; // 0x84f9
/frameworks/base/api/
Dcurrent.txt33208 field public static final int GL_DEPTH_STENCIL = 34041; // 0x84f9