Searched refs:GL_STENCIL_BUFFER_BIT (Results 1 – 17 of 17) sorted by relevance
157 glClear(GL_STENCIL_BUFFER_BIT); in onDraw()209 glClear(GL_STENCIL_BUFFER_BIT); in onDraw()
200 int GL_STENCIL_BUFFER_BIT = 0x0400; field
199 int GL_STENCIL_BUFFER_BIT = 0x0400;
202 public static final int GL_STENCIL_BUFFER_BIT = 0x0400; field in GLES10
29 public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; field in GLES20
280 if ((mask & GL_STENCIL_BUFFER_BIT) != 0) { in getClearBufferMask()285 mask &= ~GL_STENCIL_BUFFER_BIT; in getClearBufferMask()
83 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
202 public static final int GL_STENCIL_BUFFER_BIT = 0x0400;
29 public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
76 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
85 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
19183 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x40020086 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x40052105 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400
31860 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x40032763 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x40076367 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400
32004 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x40032907 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x40076511 field public static final int GL_STENCIL_BUFFER_BIT = 1024; // 0x400