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Searched refs:GL_UNIFORM_NAME_LENGTH (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java265 public static final int GL_UNIFORM_NAME_LENGTH = 0x8A39; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if265 public static final int GL_UNIFORM_NAME_LENGTH = 0x8A39;
/frameworks/native/opengl/include/GLES3/
Dgl3.h930 #define GL_UNIFORM_NAME_LENGTH 0x8A39 macro
Dgl31.h932 #define GL_UNIFORM_NAME_LENGTH 0x8A39 macro
Dgl32.h932 #define GL_UNIFORM_NAME_LENGTH 0x8A39 macro
/frameworks/native/opengl/libs/
Denums.in696 GL_ENUM(0x8A39,GL_UNIFORM_NAME_LENGTH)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20615 field public static final int GL_UNIFORM_NAME_LENGTH = 35385; // 0x8a39
/frameworks/base/non-updatable-api/
Dcurrent.txt33294 field public static final int GL_UNIFORM_NAME_LENGTH = 35385; // 0x8a39
/frameworks/base/api/
Dcurrent.txt33438 field public static final int GL_UNIFORM_NAME_LENGTH = 35385; // 0x8a39