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Searched refs:GraphicMetadataInputBuffers (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/codec2/sfplugin/
DCCodecBuffers.cpp663 GraphicMetadataInputBuffers::GraphicMetadataInputBuffers( in GraphicMetadataInputBuffers() function in android::GraphicMetadataInputBuffers
669 bool GraphicMetadataInputBuffers::requestNewBuffer( in requestNewBuffer()
680 bool GraphicMetadataInputBuffers::releaseBuffer( in releaseBuffer()
687 bool GraphicMetadataInputBuffers::expireComponentBuffer( in expireComponentBuffer()
692 void GraphicMetadataInputBuffers::flush() { in flush()
697 std::unique_ptr<InputBuffers> GraphicMetadataInputBuffers::toArrayMode( in toArrayMode()
717 size_t GraphicMetadataInputBuffers::numClientBuffers() const { in numClientBuffers()
721 sp<Codec2Buffer> GraphicMetadataInputBuffers::createNewBuffer() { in createNewBuffer()
DCCodecBuffers.h619 class GraphicMetadataInputBuffers : public InputBuffers {
621 GraphicMetadataInputBuffers(const char *componentName, const char *name = "2D-MetaInput");
622 ~GraphicMetadataInputBuffers() override = default;
DCCodecBufferChannel.cpp899 input->buffers.reset(new GraphicMetadataInputBuffers(mName)); in start()