Searched refs:INPUT_EVENT_INJECTION_SUCCEEDED (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/services/inputflinger/tests/ |
D | InputDispatcher_test.cpp | 599 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F() 620 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F() 646 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F() 672 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F() 701 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F() 758 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F() 765 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F() 774 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)) in TEST_F() 780 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F() 818 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F() [all …]
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/frameworks/native/services/inputflinger/dispatcher/include/ |
D | InputDispatcherInterface.h | 37 INPUT_EVENT_INJECTION_SUCCEEDED = 0, enumerator
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/frameworks/native/services/inputflinger/dispatcher/ |
D | InputDispatcher.cpp | 846 *dropReason == DROP_REASON_POLICY ? INPUT_EVENT_INJECTION_SUCCEEDED in dispatchKeyLocked() 861 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) { in dispatchKeyLocked() 897 *dropReason == DROP_REASON_POLICY ? INPUT_EVENT_INJECTION_SUCCEEDED in dispatchMotionLocked() 924 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) { in dispatchMotionLocked() 1219 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; in findFocusedWindowTargetsLocked() 1559 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; in findTouchedWindowTargetsLocked() 2984 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; in injectInputEvent() 3005 if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED && in injectInputEvent() 3056 case INPUT_EVENT_INJECTION_SUCCEEDED: in setInjectionResult()
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/frameworks/base/services/core/java/com/android/server/input/ |
D | InputManagerService.java | 252 private static final int INPUT_EVENT_INJECTION_SUCCEEDED = 0; field in InputManagerService 658 case INPUT_EVENT_INJECTION_SUCCEEDED: in injectInputEventInternal()
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