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Searched refs:LVDBE_SCRATCH_ALIGN (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bass/src/
DLVDBE_Private.h59 #define LVDBE_SCRATCH_ALIGN 4 /* 32-bit alignment for long data */ macro
DLVDBE_Init.cpp101 pMemoryTable->Region[LVDBE_MEMREGION_SCRATCH].Alignment = LVDBE_SCRATCH_ALIGN; in LVDBE_Memory()