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Searched refs:LVM_FIRSTCALL (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Buffers.cpp89 pBuffer->BufferState = LVM_FIRSTCALL; in LVM_BufferManagedIn()
120 if (pBuffer->BufferState == LVM_FIRSTCALL) in LVM_BufferManagedIn()
134 if (((pBuffer->BufferState == LVM_FIRSTCALL) || in LVM_BufferManagedIn()
406 if ((pBuffer->BufferState == LVM_FIRSTCALL) || in LVM_BufferManagedOut()
DLVM_Private.h56 #define LVM_FIRSTCALL 0 /* First call to the buffer */ macro
DLVM_Init.cpp624 …pInstance->pBufferManagement->BufferState = LVM_FIRSTCALL; /* Set the state ready for … in LVM_GetInstanceHandle()