Searched refs:STATE_LOCKED (Results 1 – 2 of 2) sorted by relevance
74 private static final int STATE_LOCKED = 0; field in LockIcon407 case STATE_LOCKED: in getIconForState()441 } else if (oldState == STATE_LOCK_OPEN && newState == STATE_LOCKED && !keyguardJustShown) { in getAnimationIndexForTransition()521 return STATE_LOCKED; in getState()
867 bool gotLock = (mState == STATE_LOCKED) || (mGlitchCount > 0); in report()969 mState = STATE_LOCKED; in process()978 case STATE_LOCKED: { in process()1068 STATE_LOCKED enumerator