Searched refs:Signaled (Results 1 – 6 of 6) sorted by relevance
25 waitUntil(Event::EventState::Signaled); in readyToExecute()31 changeState(Event::EventState::Signaled); in complete()
34 Signaled, // Signaled by main thread, about to immediately switch to Running enumerator
232 - **Signaled** - The worker has just been signaled by the main thread238 state once **Signaled**. This last step exists in order to communicate back to the main thread that248 During a **BuferUpdate**, the worker thread will wait until **Signaled** to unlock and post a
117 Signaled, // Fence is valid and has signaled enumerator130 return Status::Signaled; in getStatus()
379 return getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled; in fenceHasSignaled()