Searched refs:addU32 (Results 1 – 13 of 13) sorted by relevance
314 headerStream.addU32(mMajorVersion); in writeFile()315 headerStream.addU32(mMinorVersion); in writeFile()317 headerStream.addU32(is64Bit); in writeFile()320 headerStream.addU32(writeIndexSize); in writeFile()323 headerStream.addU32((uint32_t)mWriteIndex[i]->mType); in writeFile()329 headerStream.addU32(offset); in writeFile()331 headerStream.addU32(offset); in writeFile()
83 stream->addU32((uint32_t)getClassId()); in serialize()87 stream->addU32(mHal.state.vertexBuffersCount); in serialize()92 stream->addU32(mHal.state.primitivesCount); in serialize()98 stream->addU32(1); in serialize()101 stream->addU32(0); in serialize()
89 addU32(v); in addOffset()94 addU32(len); in addString()
96 addU32(uintV); in addF()108 void addU32(uint32_t v) { in addU32() function
166 stream->addU32((uint32_t)getClassId()); in serialize()171 stream->addU32(mHal.state.dimX); in serialize()172 stream->addU32(mHal.state.dimY); in serialize()173 stream->addU32(mHal.state.dimZ); in serialize()
109 stream->addU32((uint32_t)getClassId()); in serialize()115 stream->addU32(mFieldCount); in serialize()118 stream->addU32(mFields[ct].arraySize); in serialize()
263 stream->addU32(mVectorSize); in serialize()
444 stream->addU32((uint32_t)getClassId()); in serialize()455 stream->addU32(packedSize); in serialize()
202 public void addU32(long v) { in addU32() method in FieldPacker380 public void addU32(Long2 v) { in addU32() method in FieldPacker381 addU32(v.x); in addU32()382 addU32(v.y); in addU32()384 public void addU32(Long3 v) { in addU32() method in FieldPacker385 addU32(v.x); in addU32()386 addU32(v.y); in addU32()387 addU32(v.z); in addU32()389 public void addU32(Long4 v) { in addU32() method in FieldPacker390 addU32(v.x); in addU32()[all …]
203 public void addU32(long v) { in addU32() method in FieldPacker381 public void addU32(Long2 v) { in addU32() method in FieldPacker382 addU32(v.x); in addU32()383 addU32(v.y); in addU32()385 public void addU32(Long3 v) { in addU32() method in FieldPacker386 addU32(v.x); in addU32()387 addU32(v.y); in addU32()388 addU32(v.z); in addU32()390 public void addU32(Long4 v) { in addU32() method in FieldPacker391 addU32(v.x); in addU32()[all …]
26224 method public void addU32(long);26225 method public void addU32(android.renderscript.Long2);26226 method public void addU32(android.renderscript.Long3);26227 method public void addU32(android.renderscript.Long4);
40088 method public void addU32(long);40089 method public void addU32(android.renderscript.Long2);40090 method public void addU32(android.renderscript.Long3);40091 method public void addU32(android.renderscript.Long4);
40232 method public void addU32(long);40233 method public void addU32(android.renderscript.Long2);40234 method public void addU32(android.renderscript.Long3);40235 method public void addU32(android.renderscript.Long4);