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Searched refs:bFence (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp110 sp<BFence> bFence; in dequeueBuffer() local
117 &bFence, in dequeueBuffer()
127 b2h(bFence, &hFenceWrapper); in dequeueBuffer()
145 sp<BFence> bFence; in detachNextBuffer() local
150 b2h(mBase->detachNextBuffer(&bBuffer, &bFence), &hStatus) && in detachNextBuffer()
152 b2h(bFence, &hFenceWrapper); in detachNextBuffer()
234 sp<BFence> bFence; in cancelBuffer() local
235 if (!h2b(fence.getNativeHandle(), &bFence)) { in cancelBuffer()
240 mBase->cancelBuffer(static_cast<int>(slot), bFence), in cancelBuffer()