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Searched refs:bindTexture (Results 1 – 8 of 8) sorted by relevance

/frameworks/rs/
DrsProgram.cpp119 bindTexture(nullptr, ct, nullptr); in freeChildren()
181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { in bindTexture() function in android::renderscript::Program
219 p->bindTexture(rsc, slot, static_cast<Allocation *>(a)); in rsi_ProgramBindTexture()
DrsProgram.h70 void bindTexture(Context *, uint32_t slot, Allocation *);
DrsScriptC_LibGL.cpp48 pf->bindTexture(rsc, slot, a); in rsrBindTexture()
DrsFont.cpp479 mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); in cacheBitmap()
/frameworks/rs/tests/java_api/Balls/src/com/example/android/rs/balls/
DBallsRS.java110 mPFPoints.bindTexture(loadTexture(R.drawable.flares), 0); in init()
/frameworks/native/opengl/libagl/
Dtexture.cpp83 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); in validate_tmu()
142 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); in ogles_lock_textures()
161 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); in ogles_unlock_textures()
292 ggl->bindTexture(ggl, &src); in copyPixels()
776 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); in drawTexiOES()
1531 ggl->bindTexture(ggl, &readSurface); // source is read-buffer in glReadPixels()
/frameworks/base/rs/java/android/renderscript/
DProgram.java167 public void bindTexture(Allocation va, int slot) in bindTexture() method in Program
/frameworks/base/config/
Dhiddenapi-greylist-max-o.txt60006 Landroid/renderscript/Program;->bindTexture(Landroid/renderscript/Allocation;I)V