Searched refs:bottomBound (Results 1 – 1 of 1) sorted by relevance
479 final float bottomBound = displaySize.y + pipBounds.height() * .1f; in getDismissEndPoint() local487 final float x = (bottomBound - yIntercept) / slope; in getDismissEndPoint()488 return new Point((int) x, (int) bottomBound); in getDismissEndPoint()492 return new Point(pipBounds.left, (int) bottomBound); in getDismissEndPoint()