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Searched refs:buffer_t (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
DBufferObjectManager.cpp47 buffer_t* bo = mBuffers.valueAt(i); in ~EGLBufferObjectManager()
53 buffer_t const* EGLBufferObjectManager::bind(GLuint buffer) in bind()
60 buffer_t* bo = new buffer_t; in bind()
69 int EGLBufferObjectManager::allocateStore(buffer_t* bo, in allocateStore()
93 buffer_t* bo = mBuffers.valueAt(index); in deleteBuffers()
DBufferObjectManager.h42 struct buffer_t { struct
62 gl::buffer_t const* bind(GLuint buffer); argument
63 int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage);
69 KeyedVector<GLuint, gl::buffer_t*> mBuffers;
Dcontext.h53 struct buffer_t;
189 buffer_t const* bo;
194 void init(GLint, GLenum, GLsizei, const GLvoid *, const buffer_t*, GLsizei);
211 buffer_t const* array_buffer;
212 buffer_t const* element_array_buffer;
Darray.cpp311 const GLvoid *pointer, const buffer_t* bo, GLsizei count) in init()
1460 buffer_t const* bo = 0; in glBindBuffer()
1487 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? in glBufferData()
1496 buffer_t* edit_bo = const_cast<buffer_t*>(bo); in glBufferData()
1517 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? in glBufferSubData()