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Searched refs:disableTexture (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h143 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp1003 bool disableTexture = true; in drawLayers() local
1007 disableTexture = false; in drawLayers()
1036 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color, in drawLayers()
1119 void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, in setupLayerBlending() argument
1126 if (disableTexture) { in setupLayerBlending()
DGLESRenderEngine.h117 void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,