Searched refs:doIntersect (Results 1 – 3 of 3) sorted by relevance
30 damage.doIntersect(0, 0, renderNode->getWidth(), renderNode->getHeight()); in enqueueLayerWithDamage()
119 void doIntersect(float l, float t, float r, float b) { in doIntersect() function126 void doIntersect(const Rect& r) { doIntersect(r.left, r.top, r.right, r.bottom); } in doIntersect() function
475 outRect->doIntersect(mPrimitiveFields.mClipBounds); in getClippingRectForFlags()