Searched refs:glIsShader (Results 1 – 22 of 22) sorted by relevance
/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 137 glIsShader;
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D | libGLESv3.map.txt | 244 glIsShader;
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D | entries.in | 525 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 88 GLboolean glIsShader ( GLuint shader )
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1282 public static native boolean glIsShader( in glIsShader() method in GLES20
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/frameworks/libs/native_bridge_support/libGLESv3/ |
D | stubs_arm.cc | 462 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsShader); 1310 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glIsShader); in init_stub_library()
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D | stubs_arm64.cc | 462 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsShader); 1310 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glIsShader); in init_stub_library()
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/frameworks/libs/native_bridge_support/libGLESv2/ |
D | stubs_arm64.cc | 462 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsShader); 1310 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glIsShader); in init_stub_library()
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D | stubs_arm.cc | 462 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsShader); 1310 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glIsShader); in init_stub_library()
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 503 #define glIsShader wrap_glIsShader macro
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D | gles_undefine.h | 502 #undef glIsShader
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D | gles_stubs.in | 259 GLboolean API_ENTRY(glIsShader)(GLuint shader) { 260 CALL_GL_API_RETURN(glIsShader, shader);
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D | gles_decls.in | 87 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 259 GLboolean API_ENTRY(glIsShader)(GLuint shader) { 260 CALL_GL_API_RETURN(glIsShader, shader);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 612 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 612 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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D | gl31.h | 614 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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D | gl32.h | 614 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 4186 _returnValue = glIsShader( in android_glIsShader__I()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19794 method public static boolean glIsShader(int);
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/frameworks/base/non-updatable-api/ |
D | current.txt | 32471 method public static boolean glIsShader(int);
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/frameworks/base/api/ |
D | current.txt | 32615 method public static boolean glIsShader(int);
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