Searched refs:hasLayer (Results 1 – 3 of 3) sorted by relevance
69 LOG_ALWAYS_FATAL_IF(hasLayer(), "layer missed detachment!"); in ~RenderNode()95 << (hasLayer() ? ", on HW Layer" : "") << ")" << std::endl; in output()170 if (CC_UNLIKELY(hasLayer())) { in pushLayerUpdate()180 if (!hasLayer()) { in pushLayerUpdate()372 if (hasLayer()) { in destroyHardwareResources()382 if (hasLayer()) { in destroyLayers()
303 bool hasLayer() const { return mSkiaLayer.get(); } in hasLayer() function
455 bool hasLayer(change.layer().layer() == LAYER_UPDATE); in layerUpdateFound() local456 if (hasLayer && !foundLayer) { in layerUpdateFound()458 } else if (hasLayer && foundLayer) { in layerUpdateFound()