Searched refs:input_frames (Results 1 – 3 of 3) sorted by relevance
230 size_t input_frames = size_t(input_freq * time); in main() local231 input_size = channels * sizeof(int16_t) * input_frames; in main()234 for (size_t i=0 ; i<input_frames ; i++) { in main()244 size_t input_frames = input_size / input_framesize; in main() local251 input_size = input_frames * input_framesize; in main()254 reinterpret_cast<int16_t*>(input_vaddr), input_frames * channels); in main()325 } provider(input_vaddr, input_frames, input_framesize, Pvalues); in main()328 printf("%zu input frames\n", input_frames); in main()334 size_t output_frames = ((int64_t) input_frames * output_freq) / input_freq; in main()
162 size_t input_frames = input_size / input_frame_size; in LLVMFuzzerTestOneInput() local163 if (input_frames > MAX_FRAMES) { in LLVMFuzzerTestOneInput()167 Provider provider(input_data, input_frames, input_frame_size); in LLVMFuzzerTestOneInput()178 size_t output_frames = (input_frames * output_freq) / input_freq; in LLVMFuzzerTestOneInput()
96 std::vector<const GLFrame*> input_frames; in Java_android_filterfw_core_ShaderProgram_shaderProcess() local107 input_frames.push_back(input_frame); in Java_android_filterfw_core_ShaderProgram_shaderProcess()118 if (!program->Process(input_frames, output_frame)) { in Java_android_filterfw_core_ShaderProgram_shaderProcess()