Searched refs:kDefaultGraphicBufferLayerCount (Results 1 – 1 of 1) sorted by relevance
11 constexpr uint32_t kDefaultGraphicBufferLayerCount = 1; variable23 Alloc(width, height, kDefaultGraphicBufferLayerCount, format, usage); in IonBuffer()28 : IonBuffer(handle, width, height, kDefaultGraphicBufferLayerCount, stride, in IonBuffer()