Searched refs:lightZ (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/graphics/java/android/graphics/ |
D | HardwareRenderer.java | 221 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() argument 225 validatePositive(lightZ, "lightZ"); in setLightSourceGeometry() 227 nSetLightGeometry(mNativeProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry() 1094 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry() argument
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/frameworks/base/core/jni/ |
D | android_view_ThreadedRenderer.cpp | 669 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry() argument 671 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_view_ThreadedRenderer_setLightGeometry()
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/frameworks/base/config/ |
D | hiddenapi-greylist-max-o.txt | 90508 Lcom/android/internal/R$attr;->lightZ:I
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