Searched refs:mSfConnectionHandle (Results 1 – 5 of 5) sorted by relevance
77 mSfConnectionHandle = sfConnectionHandle; in setSchedulerAndHandles()120 Scheduler::ConnectionHandle* mSfConnectionHandle = nullptr; variable
133 if (mSfConnectionHandle != nullptr) { in updateOffsetsLocked()134 mScheduler->setPhaseOffset(mSfConnectionHandle, desired.sf); in updateOffsetsLocked()
343 auto& mutableSfConnectionHandle() { return mFlinger->mSfConnectionHandle; } in mutableSfConnectionHandle()
1245 mEventQueue->setEventThread(mScheduler->getEventThread(mSfConnectionHandle), in enableVSyncInjections()1358 vsyncSource == eVsyncSourceSurfaceFlinger ? mSfConnectionHandle : mAppConnectionHandle; in createDisplayEventConnection()2597 mScheduler->hotplugReceived(mSfConnectionHandle, displayId, connected); in dispatchDisplayHotplugEvent()3041 mSfConnectionHandle = in initScheduler()3048 mEventQueue->setEventConnection(mScheduler->getEventConnection(mSfConnectionHandle)); in initScheduler()3050 mSfConnectionHandle.get()); in initScheduler()5433 mScheduler->setPhaseOffset(mSfConnectionHandle, static_cast<nsecs_t>(n)); in onTransact()
1139 sp<Scheduler::ConnectionHandle> mSfConnectionHandle; variable