Searched refs:mSkiaLayer (Results 1 – 1 of 1) sorted by relevance
303 bool hasLayer() const { return mSkiaLayer.get(); } in hasLayer()311 if (!mSkiaLayer.get()) { in setLayerSurface()312 mSkiaLayer = std::make_unique<skiapipeline::SkiaLayer>(); in setLayerSurface()314 mSkiaLayer->layerSurface = std::move(layer); in setLayerSurface()315 mSkiaLayer->inverseTransformInWindow.loadIdentity(); in setLayerSurface()317 mSkiaLayer.reset(); in setLayerSurface()331 return mSkiaLayer.get() ? mSkiaLayer->layerSurface.get() : nullptr; in getLayerSurface()334 skiapipeline::SkiaLayer* getSkiaLayer() const { return mSkiaLayer.get(); } in getSkiaLayer()362 std::unique_ptr<skiapipeline::SkiaLayer> mSkiaLayer; variable