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Searched refs:mTexturePoolSize (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp598 ++mTexturePoolSize; in getNewTexture()
2162 if (mTexturePool.size() < mTexturePoolSize) { in postComposition()
2163 const size_t refillCount = mTexturePoolSize - mTexturePool.size(); in postComposition()
2165 mTexturePool.resize(mTexturePoolSize); in postComposition()
2168 } else if (mTexturePool.size() > mTexturePoolSize) { in postComposition()
2169 const size_t deleteCount = mTexturePool.size() - mTexturePoolSize; in postComposition()
2170 const size_t offset = mTexturePoolSize; in postComposition()
2172 mTexturePool.resize(mTexturePoolSize); in postComposition()
DSurfaceFlinger.h1058 uint32_t mTexturePoolSize = 0; variable